The Scrum approach to agile software development marks a dramatic departure from waterfall management. Scrum and other agile methods were inspired by its shortcomings. Scrum emphasizes collaboration, functioning software, team self management, and the flexibility to adapt to emerging business realities.
Posted by admin under Scrum Basics
In Scrum, the teams that complete the work spend time refining the top items in the Product Backlog. To minimize work in progress, user stories shouldn’t consume more than one quarter of a Sprint. In most cases they can be made much smaller than that while still providing visible value to the customer.
What happens when a story includes too many unknowns to tell just how big it is? Or what if the story’s requirements are known, but its effort is too huge to complete in a single sprint? We call these stories “epics.” If an item require more than a quarter of a Sprint to complete, it’s probably an epic.
Estimating epics can be harmful because it creates a false sense of certainty. Instead, they should be split, as illustrated in this video.
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Scrum Training Series
- Scrum based funding model – 20 percent May 9, 2013
- The Next Big Idea March 5, 2013
- On Being Available February 17, 2013
- Should Scrum Always Require the Product Owner to Attend the Sprint Retrospective Meeting? February 5, 2013
- Happiness Metrics January 23, 2013