The Scrum approach to agile software development marks a dramatic departure from waterfall management. Scrum and other agile methods were inspired by its shortcomings. Scrum emphasizes collaboration, functioning software, team self management, and the flexibility to adapt to emerging business realities.
Chances are you’re reading this blog because you use Scrum or agile. But some of you may be here because you want to learn more about Scrum and agile—it’s something you’ve just heard about and now you need to find out what it’s all about. If that’s the case, Joshua Brown’s recent article on the basics of Scrum is a great place to start. It addresses the framework’s basic structure, roles, and rationale for departing from traditional management. It’s short, but it starts at ground zero and builds from there.
If you’re looking for additional materials to help you wrap your head around the basics of Scrum, I’d recommend taking a look at “What Is Scrum? The Five-minute Explanation for Folks Not Yet Practicing It” and “Scrum Mechanics: An Introduction to the Basic Scrum Engine” by Danube’s Katie Playfair. Last year, CST Michael James authored a Scrum Refcard for DZone, which is another great crash course for Scrum newbies. Download it here: http://www.collab.net/sites/default/files/uploads/CollabNet_scrumreferencecard.pdf
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Scrum Training Series
- Scrum based funding model – 20 percent May 9, 2013
- The Next Big Idea March 5, 2013
- On Being Available February 17, 2013
- Should Scrum Always Require the Product Owner to Attend the Sprint Retrospective Meeting? February 5, 2013
- Happiness Metrics January 23, 2013